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Core Features: Nine Scene Categories ​

Dive into the soul of MathArt and understand the mathematical engines behind stunning visual wonders. Each scene has its own dedicated page for deep reading and quick navigation.


🏗️ Surfaces & Geometry ​

From smooth parametric surfaces to organically blending implicit surfaces — explore the ever-changing three-dimensional geometries of mathematics.

  • Parametric Surface — The Beauty of Geometric Structure & Topology Define 3D surfaces through parametric equations , with dual render modes: particle point clouds and mesh surfaces. From spheres and toruses to Möbius strips and cornucopias, sculpt every contour with mathematical formulas.

  • Implicit Surface — Organically Fusing Isosurfaces Define 3D forms through scalar fields , inherently possessing the concept of "volume" — multiple implicit objects naturally blend when brought close together, forming liquid-like or organic morphologies (the famous "metaball" effect).


🌀 Chaos & Dynamical Systems ​

From differential equations of strange attractors to iterated maps and rotational symmetries — chaotic systems hold infinite visual surprises.

  • Strange Attractor — Visual Expression of Chaotic Systems Simulate particle trajectories driven by differential equations in 3D space, creating complex organic structures that reveal the "shape of chaos." From the butterfly-like Lorenz attractor to the spiral Aizawa attractor, each equation system conceals profound mathematical beauty.

  • Map Attractor — High-Density Visual Art from Discrete Maps Transform iterated maps (such as Clifford and Peter de Jong attractors) into high-density visual art. Leverages GPU-parallel iteration of hundreds of thousands of particles, using density accumulation and tone mapping to create images of extraordinary visual refinement.

  • Symmetry Chaos — The Symphony of Symmetry & Chaos Based on the seminal work of Michael Field and Martin Golubitsky, this scene forces rotational symmetry constraints into chaotic systems, generating attractor images with precise symmetric structures — from shield and cloak to pinwheel patterns.


🔍 Fractals & Recursion ​

From the classic Mandelbrot set to elegant spirographs, fractals reveal the beauty of infinite self-similarity.

  • Fractal — Recursion & Infinite Detail of Fractals High-performance GPU Fragment Shader rendering with 10 built-in fractal formulas, 10 coloring algorithms, and perturbation-driven ultra-deep zoom. From the classic Mandelbrot set to the unique Spiral Septagon, explore boundless complexity.

  • Spirograph — Mathematical Beauty & Geometric Rhythm A digital recreation of the classic mathematical drawing tool — combining gears and circles to create exquisite geometric patterns based on roulette curves. Adjust radius ratios and pen positions to generate infinite unique designs.


🖌️ Textures & Coloring ​

From the natural flow fields of Perlin noise to the complex-function visualization of domain coloring — reveal the invisible structures of mathematics.

  • Perlin Noise — Natural Textures & Flow Field Aesthetics Based on Ken Perlin's gradient noise algorithm, drive particle motion through 2D noise fields to create silk-like waves, nebula-like swirls, and circuit-like geometric textures. Supports dual rendering engines: CPU particle system and GPU shader.

  • Domain Coloring — A Visual Window into Complex Functions A classic method for visualizing complex functions — color every point on the complex plane, making core concepts of complex analysis such as zeros, poles, and branch points visible at a glance. From Riemann conformal mappings to fractal exploration, see the full picture of the complex world.


🎉 Ready to dive deeper? Now that you've mastered these core features, try defining your own mathematical formula. See the Advanced Customization Guide (coming soon).

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