Changelog
All notable changes to this project will be documented in this file.
[1.6.5] - 2026-04-30
🚀 新功能
- 新增场景支持Symmetry Chaos,探索随机混沌中的对称性
- 新场景Symmetry Chaos,带来随机参数一键生成功能,探索更多可能性
🐛 问题修复
- 解决发现的一些bug
🔧 改进
- FREE 用户部分场景待解锁
[1.6.1] - 2026-04-30
🚀 新功能
- 新增场景支持Map Attractor,映射吸引子将迭代映射(Iterated Map)转化为高密度的视觉艺术
🐛 问题修复
- 解决发现的一些bug
🔧 改进
- 部分UI画面调整优化
- 易用性增强
[1.5.6] - 2026-04-23
🚀 新功能
- 新增草稿箱功能,场景修改了属性未保存会自动生成草稿
🐛 问题修复
- 提高Implicit Surface在seg值过大时候的计算效率
- 场景支持F2编辑场景名称
🔧 改进
- 部分UI画面调整优化
- 易用性增强
[1.5.4] - 2026-04-13
🚀 新功能
- 支持线上支付升级为PRO版本置、渐变颜色等。
🐛 问题修复
- 解决主题切换无法保存的问题
- 部分UI国际化问题
🔧 改进
- 部分UI画面调整优化
- 易用性增强
[1.5.1] - 2026-04-13
🚀 新功能
- 新场景多轴旋转支持,高度可自定义参数,支持多层图形、动画配置、渐变颜色等。
🐛 问题修复
- 多个bug修复
🔧 改进
- 部分UI画面调整优化
- 易用性增强
🚀 New Features
- New scene supports multi axis rotation, customizable height parameters, supports multi-layer graphics, animation configuration, gradient colors, etc.
🐛 Bug Fixes
- some bug fixes
🔧 Improvements
- Partial UI screen adjustment and optimization
- Enhanced usability
[1.0.0] - 2025-11-21
🚀 New Features
- Core Engine: Initial release of MathArt Studio with Processing 4 & GLSL integration.
- Strange Attractors: Added support for Lorenz, Rossler, Aizawa, and Thomas attractors.
- Surfaces: Added Parametric (Klein Bottle, Mobius) and Implicit Surface support.
- Animation: Introduced keyframe-based animation timeline for camera and properties.
- Export: 4K Video export support via FFmpeg.
- UI: Modern Compose Multiplatform interface with Dark Mode.
🐛 Bug Fixes
- Fixed memory leak in particle system during long renders.
- Resolved ANR (Application Not Responding) on macOS startup.
- Fixed video export color space issues.
🔧 Improvements
- Optimized particle rendering using Compute Shaders.
- Enhanced UI responsiveness during rendering.
- Added localized tooltips for all parameters.
